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![]() Please switch to XPC or bootstrap_check_in(): _startxĢ/28/16 8:54:25.592 PM _startx: font_cache is already running with PID 0.Ģ/28/16 8:54:25.592 PM _startx: If you believe this to be erroneous, please remove /opt/X11/var/run/font_cache.lock.Ģ/28/16 8:54:25.741 PM : expr: syntax errorĢ/28/16 8:54:25.742 PM : expr: syntax errorĢ/28/16 8:54:25.751 PM : xauth: file /Users/kturpie/.serverauth.20355 does not existĢ/28/16 8:54:26.103 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x27 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:26.104 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x26 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:26.128 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x24 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:26.129 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x20 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:26.130 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x1e requiring rights 0x5 by caller DashboardĢ/28/16 8:54:27.779 PM : /opt/X11/bin/xinit: XFree86_VT property unexpectedly has 0 items instead of 1Ģ/28/16 8:54:27.830 PM tccd: SecTaskLoadEntitlements failed error=22Ģ/28/16 8:54:28.435 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x27 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:28.437 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x26 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:28.458 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x24 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:28.460 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x20 requiring rights 0x5 by caller DashboardĢ/28/16 8:54:28.461 PM WindowServer: _CGXGetWindowMovementGroup: Operation on a window 0x1e requiring rights 0x5 by caller DashboardĢ/28/16 8:54:35.377 PM : /opt/X11/bin/xinit: connection to X server lostĢ/28/16 8:54:35.377 PM :Ģ/28/16 8:54:36.381 PM : waiting for X server to shut downĢ/28/16 8:54:36.389 PM. Any suggestions about how to fix this would be appreciated.Ģ/28/16 8:54:25.189 PM launchservicesd: SecTaskLoadEntitlements failed error=22Ģ/28/16 8:54:25.198 PM launchservicesd: SecTaskLoadEntitlements failed error=22Ģ/28/16 8:54:25.263 PM appleeventsd: SecTaskLoadEntitlements failed error=22Ģ/28/16 8:54:25.570 PM : (_startx) Endpoint has been activated through legacy launch(3) APIs. The only clue I can offer regarding what's happening are the various messages that appeared in the Console (Syslog) (See Below). However, when I start the software, the ACOLITE briefly appears on the dock, the X Quartz opens up, and then the ACOLITE icon closes and nothing further happens. I've installed ACOLITE, which appears to have gone ok. ![]() ![]() Just a hunch, based on black box observations.I have a Macbook PRO (Retina, 15-inch, Late 2013, 2.6 GHz Intel Core i7, 16 GB 1600 MHz DDR3, NVIDIA GeForce GT 750M 2048 MB) running OS X El Capitan (V 10.11.3). Or it triggers some buggy slow execution path. When it runs out or some resources (maybe graphics texture buffers, or something like that), it switches to software rendering. I would assume that M1 on Mac Mini has a relatively poor graphics subsystem, which gets starved of memory (having the famous shared graphics RAM and main RAM). The typical symptoms of slowness are slow opening of menus, slow scrolling, slow resizing of windows. You can install XQuartz using homebrew with brew cask install xquartz or directly from the website here. ![]() I observe that even the optimized Intel applications work slowly when connected 4K screen (where XQuartz works at full resolution, unlike halved on iMac 27), but at full speed when connected to HD screen (1920x1080). I am now working on M1 port of the software on Mac Mini. I have invested a lot of time in making my software work fast on MacOS with XQuartz, mainly by eliminating or reducing the function calls which work disproportionately slow on XQuartz since El Capitan (all X11 round trips). ![]() to 10 p.m., and Friday and Saturday from11 a.m. Check out the menu, reviews, and on-time delivery ratings. Job Application - Waffle Bus Home Menu Catering Press Jobs Contact Order Online Job Application APPLICATION FOR EMPLOYMENT English App Spanish App Application Information Are you a citizen of the United States YESNO If no, are you authorized to work in the U.S. Use 6sense to connect with top decision-makers at. Hours are Sunday to Thursday, from 11 a.m. Elevated sweet & savoury authentic belgian waffle creations. Get office catering delivered by The Waffle Bus in Houston, TX. Find useful insights on The Waffle Buss company details, tech stack, news alerts, competitors and more. ![]() Drinks include a strong Vietnamese iced coffee and cane sugar sodas. A sweet waffle sandwiches section includes flavors like Nutella banana, strawberry Irish creme brulee, s’mores, and chocolate-covered strawberries. On the sugar side, there’s cereal shakes and cereal-infused ice cream with consumerist favorites like Oreos, Reeses Puffs, and Cinnamon Toast Crunch. Learn more 1835 N Shepherd Dr, Houston, TX 77008 No cuisines specified Menu Chicken Sandwiches Fried Chicken and Waffle Sandwich 14. Varieties doused with spicy mayo include buttermilk fried chicken, cheeseburger, and breakfast fryders built with chicken sausage, bacon, egg, and cheese. The Waffle Bus (832) 582-5842 We make ordering easy. New additions at its first brick-and-mortar home include a chicken fried bacon BLT, breakfast waffle sandwiches, and an expanded selection of “fryders” - aka sliders with seasoned waffle fry buns. The menu opens with “wings and things” like waffle fries and a buttermilk fried chicken salad. Waffle Bus’s destination waffle sandwiches involve folding a freshly-made waffle in half and filling it with a burger patty and cheese, or buttermilk fried chicken drizzled with honey butter and spicy mayo. They also give you such a large portion that you can easily share an order.Houston’s beloved food truck the Waffle Bus is scheduled to roll out first brick-and-mortar location on Saturday, November 2 with carb-laden offerings like sweet-and-savory waffle sandwiches and ice cream mixed with Cinnamon Toast Crunch.Īfter operating food trucks since 2012, The Waffle Bus owner Phi Nguyen raised over $100,000 via crowdfunding platform NextSeed to open his first permanent location in The Heights ( 1835 N Shepherd Drive). Once you bite into them it is clear these are a step above. They look like the frozen kind that everyone seems to use. Waffle Bus offers several different wings sauces. I LOVE the seasoning and breading they use on the wings. Menu items include waffle sandwiches, burgers, wings, fries and plenty more. A sweet and savory combination is perfect during any hour of the day, and the Waffle Bus can satisfy that craving. Best Food Trucks (BFT) is the nations largest food truck booking & ordering. This time, the waffles and wings were calling me!!! I ordered the four wings and fries for eight bucks. Waffle Bus in first comes as no surprise as the menu houses multiple variations of the classic chicken and waffles. Brugesmobile & Bruges Waffle Bus Schedule. ![]() Every time I go, I tell myself I am going to try something new, but of course I end up sticking with what I know. The waffle fries sliders, chicken salad and the waffle fries & wings. I have been to the waffle bus several times and admittedly have only tried a few things. They even make sliders out of those waffle fries. So yes they have the typical sweet waffles, but they also serve waffle fries. Get the latest business insights from Dun. Honey B's Waffles Founded fifteen miles off of the Gulf of Mexico, Honey B’s Waffles brings an exciting southern twist to an already favorable food. But as with most food trucks, Waffle Bus puts their own spin on the idea. Find company research, competitor information, contact details & financial data for The Waffle Bus of Houston, TX. For those who have not had the pleasure of eating here, the Waffle Bus plays up the popular combo of waffles and wings. Do not tell others to edit, delete, or spoiler tag their submissions - report, don't reprimand! In other words, be kind and stay on topic. Bigotry (intended or not) will result in immediate permanent ban. All topics related to gameplay and approached with respect are allowed. We welcome everyone and encourage respectful discussion. ![]() No Intolerance, Reprimanding other users, Trolling, or Pot-Stirringĭue to some game themes, this game may spark discussions of complex or sensitive topics. For full description of this rule and its subsets, and details about what counts as a spoiler consult the sub's wikiīe Kind. Including: names of locations in post titles (acronyms are OK), posts that discuss spoilers in the body without spoiler tags, posts that may lead to spoilers in comments without a spoiler tag, comments without spoiler tags on posts not tagged with a spoiler tag, and any DLC spoilers not tagged. The answers are there for those who seek them.įasten your hiking boots, check your oxygen and fuel levels, and venture into the unknown. Investigate tales of quantum phenomena and launch probes into the depths of space. Outer Wilds is an exploration game about curiosity, roasting marshmallows, and unravelling the mysteries of the cosmos.Įxplore an alien world of campfire tunes and celestial wonders that evolve over time. We are not associated with Mobius Digital. Trailer Base Game FAQ sub wiki More Outer Wilds! sub wiki Game Recommendations sub wiki Official Outer Wilds wiki Fan-run Discord server Fan-run Mods site ![]() ![]() Purchase the game on Xbox One, Epic Games Store or PlayStation. Overall it seems to me that manual animation of faces is the only way to get a decent result, it’s definitely amazing that something like this can be automated but to me a2f is a proof of concept/novelty. So, it is very important to allow custom metahuman heads into a2f, to preview what the result looks like.Īlso when I was transfering the animation to blend shapes (ideally this would not be a necessary operation each time) one side of the face looked different, the animation was not the same, there was significant discrepancy. Even adding an additive layer did not produce anything usable. Blindly exporting an animation that worked OK on the default a2f head into metahuman, the result was not really usable - mouth too wide open, and top teeth too exposed throughout. Furthermore I did not find a way to preview the animation on my custom mesh. I tried to export the face skeletal mesh for a metahuman into omniverse using the connector for UE5.1 - the skin texture did not work despite trying different export settings. ![]() ![]() The final resulting facial animation and lipsync should be exactly what you see inside Audio2Face.īump. You would then know exactly what you would be getting. and then begin the animation process with the character that will ultimately be using the animation so you don’t waste time tweaking the animation on some random generic proxy character. I don’t want to start off in Audio2face using some generic male avatar head… what if my character is female? It would be way better to be able to import your custom character… whatever that is… Character Creator, iClone, MetaHuman, DazStudio, Poser, custom mesh, etc. I actually think the whole approach to this software is off. If I had to tweak the animation a tiny bit here and there I would be okay with that, but the results I got were not usable at all and I ended up having to animate the entire thing by hand… which defeats the whole point of using this software. You need to make it so that the animation that Audio2Face generates is exactly the same when it’s applied to a custom character… and in this case, to the Epic Games, Metahuman characters. ![]() So yeah, there is definitely room for improvement. I basically had to redo the entire animation by hand … creating blend shape poses for all the phoneme shapes and then re-animating the entire thing. After I exported from Audio2Face and imported into Unreal the entire animation was way off… the mouth never even closes. The blendshape solve basically destroys all the great AI lipsync that Audio2Face generates. There is definitely room for improvement. ![]() Throwing punches is as easy as pulling the triggers on your controller, but even a fight against four violent townspeople left me significantly worse for wear, despite picking up a fallen enemy’s destructible lead pipe mid-fight. Even the clothes you wear in certain sections of town can reveal you, making the level of commitment to We Happy Fews’ ability to hide in plain sight quite deep.Īs far as combat goes, while I only got into one major brawl during the demo, it already seems clear that fighting is going to feel like a last resort, and should seemingly be avoided at all costs. Actions such as looting bodies or wandering into restricted areas will turn all nearby citizens hostile, leaving the player to fight or flee. Arthur can approach the ragged and drugged out people of Wellington Wells, and even engage in conversation with them, but maintaining a façade as one of them will be crucial to keeping your cover. Buildings are falling apart, filth and litter line the streets, and Joy checkpoints can be found every few blocks, causing hurdles for players who can’t maintain a proper level of medication.īut the real kicker is going to be navigating the streets without drawing the attention of townspeople. Stepping outside of the bunker and into Wellington Wells reveals the tragic and dilapidated state that this society finds itself in. Keeping even one of these properties above or below its optimal level can cause detrimental gameplay effects, such as weaker strength for fighting and running, and juggling all of these properties feels like it’s going to be a daunting task that adds great weight and consequence to We Happy Fews’ decisions. Hunger, thirst, exhaustion and joy must all be maintained throughout the game to keep Arthur in healthy physical and mental condition. We Happy Few plays as a roguelike, giving the game a random element alongside all of the micromanagement that usually accompanies the genre. Having moments of peace to regather yourself will be vital to progression. These underground chambers will act as safe houses and provide Arthur with opportunity to recuperate between visits to town. The gameplay demo picks up hours later when Arthur awakens in a bunker. After cracking open a piñata – which turns out to actually be a dead rat – causes him to vomit, Arthur is labeled as a ‘Downer’ and finds himself on the run, out to find the answers behind the false lifestyle in front of him while trying to survive from the brainwashed townspeople of Wellington Wells. Known as ‘Joy’, these pills help to create an illusion of happiness in this society, but it’s only after prolonged absence from the drug that Arthur sees how grim the actual world around him is. Set in an alternate, dystopian 1964 England in which World War II has been lost, players are cast as a man named Arthur who, after stumbling upon an old newspaper article about his deceased brother, secretly decides to go off his meds in search of the truth. The demo begins with the same opening sequence seen during Microsoft’s E3 presentation. If my brief hands-on time with the E3 demo is any indication, this is just the beginning of a thread that I can’t wait to unravel. We Happy Few tells a twisted tale of conspiracy and illusion things in this world aren’t as they seem, and We Happy Few is a fascinating story about how far people will go for false happiness. ![]() This chilling quote opens the We Happy Few demo and immediately sets the tone for what is shaping up to be one of the most shocking and narratively brutal games I’ve seen in years. “Happy people have no history.” – Leo Tolstoy ![]() Shadow monk can take levels in rogue, ideally arcane trickster, scout, thief or inquisitive. You effectively double the temp hp you get in this way since every hit only hits half as hard, and you were already pretty hard to kill before. If you go long death, 3 in totem barb so you can really get the most from your temp HP by halving all damage you take from any source besides psychic. If you go Kensei take 11 in fighter and maybe 2 in barb, use the barbarian unarmored combat so you can build dex & con and you'll never need wisdom. ![]() You can do a lot, and you're such an amazing scout/sneak. Long death and kensei lend themselves really well to multiclassing (long death at 11, kensei at 3 or 7-8), Open Palm has the save-or-die everybody loves to get off even if it comes kinda late in the character's life, but the Shadow path monk is a lot of fun. Battle master should be followed monoclass till 20 since it REALLY benefits from 4 attacks more than any other fighter, honestly. If you choose cavalier I recommend taking a level in barbarian for the damage resistance and unarmored combatant. I highly recommend Cavalier or Battle Master if you're looking for party friendly fighters, your friends will love you and all that you do. Take some levels in fighter for action surge and go fucking ham.įighter is a great choice too. Like, there's nothing quite like giving any limp dick vampire charm or dragon fear presence the biggest middle finger and laugh as you totally ignore that shit. Most will tell you to go totem, since that has honestly the most variety in play, but fuck that. You could pretty much play JUST this class and want for nothing, but it can be improved with 2 or more levels in warlock so you can get Devil's Sight, and Eldritch Sight allowing you to see in total darkness just fine, and allowing you to detect magic.įor barbarian I suggest Berserker. I think its the best rogue to follow all the way to lvl18 uninterrupted. You'll be doing things constantly and you're arguably the best rogue at doing things the rogue will be doing often (stealthing, scouting, investigating). I recommend the Inquisitive from Xanathar's, its a great class. The creatures here were essentially the primordial god's mistakes, which became too powerful to actually destroy and so they just hid them away, creating those barriers of magic to dissuade them from going back to the surface.Well, rogues and barbarians are inherently very fun no matter what you want to do. I'm thinking there will be about 5 layers, with the bottom layer having a massive dragon, which has grown too large to ascend but has lackeys that bring it food in the form of other creatures or explorers. I could try and just replicate things from the show, but putting hard numbers to it would help, or completely new ideas would be welcome as well! However, I'm reaching out to you fine folks for ideas on what the Ascending effects might be. The monsters in each layer are of no consequence I have those figured out. I had an idea to base it off of the Abyss from Made in Abyss, where all is fine and dandy as you descend from the first couple layers, but ascending has dire consequences. My players have heard about it and are thinking about heading there at some point to see what is going on in there. There is a place in my homebrew world called the Azure Abyss. Monstrous Compendium Vol 3: Minecraft Creatures ![]() Since this is a material channel, it is only displayed in the viewport when in Rendered viewport mode or, in V4, some other display mode that shows material (Options>Appearance>Advanced Settings. The plane has a Basic material assigned and the image is in the texture channel. You can see this texture assignment in the plane's object Properties >Material page. The plane is automatically assigned the image as a texture map, the image being mapped to the surface UV. The first point picked for the plane corresponds to the lower left corner of the image, the second to the lower right, and the third pick places the top edge. Note that the plane can be any size but is constrained to being of the same aspect ratio as the image. Once you select the image, you are prompted to place the plane as in the Plane 3Point command, with a Vertical option. Time will tell whether these efforts can save the Sumatran rhino but, as experts point out, it’s giving the species a chance to survive.Start the PictureFrame command (Surface toolbar>Planes flyout>PictureFrame, or type PictureFrame and Enter.) You will see the File Open dialog as Rhino sends you off to locate the image you wish to use. The Sumatran Rhino Rescue captures wild rhinos and relocates them into sanctuaries where scientists can assist them to safely reproduce. In 2018, the world’s leading conservation organizations, including the National Geographic Society, launched an alliance to save the species, in partnership with the Indonesian government. But despite these efforts, the global population continued to dwindle. Scientific breakthroughs led to the births of three calves at the Cincinnati Zoo in the early 2000s. Rhino Protection Units guard the regions in which they live to prevent further poaching, while attempts at captive breeding to rebuild their population continue. Legally protected across their range, Sumatran rhinos are also the focus of an extensive international cooperation program. Worse, if females go too long without mating, they can develop cysts and fibroids that make them infertile. Those dwindling numbers mean they must travel farther than ever to find a mate and reproduce. Researchers estimate there are fewer than a hundred Sumatran rhinos left in the wild. Their numbers have decreased more than 70 percent in the past 20 years and, in 2019, they were declared extinct in the wild in Malaysia. Though poaching is what caused their numbers to plummet, isolation is now the biggest threat Sumatran rhinos face. The horn is also valued in the Middle East, Yemen especially, and North Africa as an ornamental dagger handle. Though they’re made of nothing more than keratin-the same material that makes up your fingernails and hair-rhino horn is believed to have medicinal uses in traditional Chinese medicine. Sumatran rhinos' iconic horns have been their downfall. The International Union for Conservation of Nature classifies the species as critically endangered. They communicate with whistling and whining noises, as well as by kicking around their dung. They’re decent swimmers, fast runners, and even adept climbers, getting up and down steep slopes with ease. This helps keep them cool and prevents their skin from cracking or drying out. By day, they can be found wallowing in ponds and other shallow, muddy waters. Like other rhinos, they have a keen sense of smell and sharp hearing, and they leave a network of scented trails throughout the forest in order to find one another. They also seek out salt licks and will visit their favorites every month or two. Their favorite foods include wild mangoes, bamboos, and figs. Sumatran rhinos are solitary creatures that feed on fruit, twigs, leaves, and shrubs. Now, however, the only remaining viable population lives in isolated pockets of Indonesia, mainly on the island of Sumatra. Sumatran rhinos once could be found throughout Southeast Asia, particularly in the dense mountain forests of Indonesia, Malaysia, Thailand, and Myanmar, as well as the foothills of the Himalayas in Bhutan. The front horn may grow up to 31 inches but is normally much smaller, while the posterior horn may grow up to three inches but is generally no more than a hump. The Sumatran rhino’s two horns are considerably smaller than those of their African relatives, the black rhinos and white rhinos. The hair helps keep mud caked to the body, which cools its skin and protects it from insects. The smallest of the five living rhino species, the Sumatran rhino’s hide is dark red-brown in color and covered with patches of short, dark, stiff hair. The two-horned Sumatran rhinoceros shares the bleak distinction of world’s most endangered rhino with its regional cousin, the Javan rhino, both species of which are listed as critically endangered. Current Population Trend: Decreasing What is the Sumatran rhinoceros? ![]() A typical large bank today is likely to have a call center for voice, branches for in-person interactions, a sales force for mortgages, relationship managers for key customer segments, a mobile app, internet banking, and a website. Tackling distribution pain pointsĪs banks’ distribution models have evolved over time (Exhibit 1), the challenge of orchestrating customer interactions across channels has greatly increased. To do it, banks need to break free from legacy biases and take a clean-sheet and customer-centric approach, leveraging new technologies such as artificial intelligence, to radically rethink their customer interactions, reimagine the role of mobile, reevaluate bankers’ roles, and redraw their channel landscape. And in an industry where distribution accounts for a hefty 20 to 25 percent of operating costs, there are considerable savings to be made one bank reduced its cost to serve by two-thirds.Īchieving such dramatic performance improvements is attractive. These compile and cross-reference more than five years of data from more than 250 major financial institutions that operate in more than 50 countries and serve more than 710 million customers. ![]() 1 Unless otherwise attributed, the data reported in this article is drawn from proprietary Finalta by McKinsey global banking benchmark data sets. Taking their inspiration from consumer companies and retailers, banks experimenting with this model have seen impressive early results, including a doubling in digital sales, a threefold increase in cross-sell, a 40 percent rise in customer activity, and the elevation of customer experience from a middle ranking to top quartile. This smooth and swift journey exemplifies a new distribution model for retail banking: one that positions mobile as the orchestrator promoting conversational customer engagement and integrating digital and human interactions so seamlessly that channels as we have always known them cease to exist. Soon after, the bank sends her discounts for three local moving companies and a click-and-go home insurance offer that exactly fits her new living situation. ![]() Next day, Stephen messages her with great news: her application has been approved. Happy with the process, Sacha e-signs the mortgage application using the app’s biometric verification. Two days later, Sacha checks into the branch via the app and meets Steven, who shows her a digital simulation of the mortgage journey and answers her questions. Using the app’s live calendar, Sacha books an appointment at her nearest branch and receives a confirmation with a photo and profile of her adviser, Steven. A human-like conversational chatbot asks whether she prefers to submit her application online, video-call a remote adviser, or meet an adviser in person. She opens the bank app, scans in a code from the real-estate listing, and clicks “Get mortgage options.” She sees three personalized offers and clicks on one of them. ![]() Not long after, Sacha finds her dream home and needs a mortgage to seal the deal. This article is a collaborative effort by Ashwin Adarkar, Miklós Dietz, Max Flötotto, Neha Kabra, Sergey Khon, and Philippine Risch, representing views from McKinsey’s Financial Services Practice. The four-sided coverage will effectively reduce s glare and shadows caused by direct sunlight on the LCD display, and offer you a cle ar and legible display for recording and reviewing your video and still images. The CAMVATE LCD Sun Hood is a perfect fit for cameras or camcorders with a fold-out 3" LCD display. Have questions about a Geek Squad service or your Protection Plan Call 1-80.Secured by hook and loop, easy to set up or remove.Four sided coverage, maximum size: 82×60×80mm.Fold-up design for convenient storage and transport.Reduce glare from the sun and improve LCD visibility.The textured back panel has a premium look that. Applicable for 3" f old -out screen camera / camcorder Redmi A1 comes with a trendy flat frame design available in soothing shades of black, green, and blue color. 54K views 9 years ago Make a DIY hood for your camera LCD screen to improve monitor visibility in sunlight.Clear and realistic framing and browsing photos. ![]() the LCD screen on the back of the camera rather than the viewfinder.
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